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A quest is a goal given to a player that rewards them with experience points and/or resources or other bonuses. There is a large number of quests in Dungeon Overlord, allowing players to level up and help them become more powerful overlords.

Some example quests follow.

Tutorial[]

Main article: Tutorial

The tutorial quests are the first steps in learning how to be a good overlord. The tutorial quests involve a lot about the basics about the game including training units, building rooms, exploration, crafting units, and even how to raid and attack players around them.

Quest Requirements Reward Unlocked by
Experience Gold Other
Welcome Overlord Use the mouse to move your view three times. 20 25 -
Catching some ZZZs Build a Den in the highlighted area. 20 50 Food: 50 Welcome Overlord
Pretty Up the Place Upgrade the Den to Level 2. 20 100 - Catching some ZZZs
Goblin Needs Food... Badly Build a Farm in the highlighted area. 20 - Food: 50 Pretty Up the Place
All Work And No Play Build a Tavern in the highlighted area. 20 50 Warlock Bed: 1 Goblin Needs Food... Badly
Interior Decorating Place a Warlock Bed in the Den. 20 100 - All Work And No Play
Hit the Books Build four Library tiles together anywhere. 20 - Research: 50 Interior Decorating
Make 'em Earn Their Keep Activate the Gold Mine. 20 - Iron: 50 Hit the Books
Just Another Day in the Mines Build Mines in the Highlighted areas. 20 - Iron: 50 Make 'em Earn Their Keep
A Hard Day's Work Activate the Iron and Crystal Mines. 20 - Iron: 100 Crystal: 300 Just Another Day in the Mines
Teach a Goblin to Craft Craft a Warlock Bed. 20 100 - A Hard Day's Work
Learning New Things Learn the Arcane Studies technology. 20 200 - Teach a Goblin to Craft
Another Bookworm Place 3 total Warlock Beds in your Den. 20 300 - Grunt Work
Grunt Work Place a Coarse Mat in your Den. 20 - Iron: 100 Food: 100 Meeting New Friends
Meeting New Friends Learn Creature Affinity. 20 - Iron: 100 A Fancier Floor
Learning the Basics Learn Mechanical Essentials. 20 400 - A Place To Store It All
Getting In Shape Learn Combat Training. 30 300 - Comfort At Its Finest
Another Farming Game? Upgrade your Farm to Level 2. 20 - Food: 100 Learning New Things
Piggy Bank Upgrade your Vault to Level 2. 20 200 - More Things To Do
A Fancier Floor Upgrade your Library to Level 2. 20 - Crystal: 200 Piggy Bank
Making Some Room Increase the size of your Library to 8 tiles. 30 - Crystal: 200 Another Bookworm
A Place To Store It All Build and Upgrade a Storage Room to Level 2. 20 - Iron: 300 Crystal: 300 Making Some Room
Dungeon Handyman Build and Upgrade a Workshop to Level 2. 20 500 - Learning the Basics
Never Too Much Storage Upgrade your Storage Room to Level 3. 30 500 - Dungeon Handyman
Comfort At Its Finest Upgrade your Den to Level 3. 30 - Iron: 500 Never Too Much Storage
Buff You Up Build a Proving Ground.

Upgrade a Proving Ground to Level 2.

30 - Iron: 600 Getting In Shape
Expand Your Horizons Go to the Overworld. 20 100 - Three's a Crowd
Vengeance Raid your Nemesis. 300 750 - Expand Your Horizons
Ding! Train an Orc to Level 2. 20 300 Food: 300 Buff You Up
Three's a Crowd Train a total of three Orcs to Level 2. 30 400 - Ding!
More Things To Do Click on the "All Active Quests" tab. 5 100 - Another Farming Game?

Other quests[]

Quest Requirements Reward Unlocked by
Experience Gold Other
Stocking Up For the Winter Store 500 Food in your Tavern. 10 - Food: 200 Learning New Things
Rock Collection Store 500 Crystal in your Storage Room. 10 400 - Stocking Up For the Winter
More Work Means More Iron Store 500 Iron in your Storage Room. 10 - Iron: 300 Rock Collection
Need More Cow Hide Store 400 Leather in your Storage Room. 10 - Leather: 200 Vengeance
Gathering the Elements Store 200 of any Primordial Element. 10 - Primordial Earth: 300 Collecting Elementals
Collecting the Carets Store 200 Ruby or Moonstone. 10 - Moonstone: 100 Ruby: 100 No Stone Left Unturned
One Egghead Shy Of a Bookclub Attract three Warlocks. 30 100 -  ?
Hammer Time Attract three Orcs. 30 500 Iron: 300 Making Some Room
Lighter Pockets Attract a Thief. 25 500 Primordial Water: 300 Hiding From the Law
The Mysterious And Silent Type Attract a Dark Elf. 25 - Leather: 500 Crystal: 500 Let's See Your Papers
Keeping It Safe From Sticky Fingers Place a Locked Cellar in your Storage Room. 10 - Locked Cellar: 1 A Place To Store It All
Party Time Place a Keg in your Tavern. 10 - Food: 300 Dungeon Handyman
Shelf Space Place Storage Crates in your Storage Room. 10 - Iron: 200 Leather: 200 Party Time
Piling Up the Shinies Place a Jewel Case in your Vault. 10 500 - Shelf Space
A Little Bit of Sunshine Place a Torch in your Den. 10 - Food: 300 Piling Up the Shinies
Industrial Revolution Place a Drafting Table in your Workshop. 10 - Iron: 200 More Tools For the Shed
Keeping the Wares Safe Place a Trinket Rack in your Workshop. 10 - Iron: 300 Industrial Revolution
Toasting Marshmallows Research Sentry Duty.

Place a Fire Pit in your Den.

10 - Food: 500 Keeping the Wares Safe
Saving the Slime Place a Slop Bucket in your Farm. 10 - Crystal: 500 Toasting Marshmallows
Hiding From the Law Build and Upgrade your Tavern to Level 3.

Place a Trapdoor in your Tavern.

10 - Leather: 500 The Underworld's Shady Side
Everyone's a Winner Place a Trophy Holder in your Den. 10 500 - Level Like a Carpenter
Pile Up the Ore Place a Rickety Cart in your Mine. 10 - Iron: 300 Working the Forge
A Cozy Fire By the Lava Build and Upgrade an Alchemist's Lab to Level 2.

Place an Ashen Fireplace in your Library.

10 - Crystal: 300 Pile Up the Ore
Let's See Your Papers Build a Level 1 Guard Post.

Build and Upgrade a Workshop to Level 2. Place a Guard House in your Guard Post.

10 - Primordial Earth: 200 Taking a Darker Tone
Keeping the Primals Under Wraps Place a Ward of Containment in your Elements Confine. 10 - Primordial Fire: 200 Don't Mix That!
Cram More Into a Smaller Area Place an Ethereal Cube in your Elements Confine. 10 - Crystal: 500 Keeping the Primals Under Wraps
Forging Metal and Earth Craft and store 10 Steel Ingots. 20 - Steel Ingot: 5 Hazmat Storage
Armored Cows? Craft and store 10 Reinforced Leather. 20 - Reinforced Leather: 5 Forging Metal and Earth
A Well Equipped Gym Place Novice Training Equipment within your Proving Ground. 10 - Iron: 500 Armored Cows?
Beating Up a Dummy Place a Training Dummy within your Proving Ground. 10 - Iron: 500 A Well Equipped Gym
Slug Sanctuary Build and Upgrade an Alchemist's Lab to Level 2.

Upgrade a Farm to Level 3. Place a Slug Enclosure in your Farm.

25 - Food: 1000 Beating Up a Dummy
Upgrade your Forge to Level 3. Learn Rockcarver's Efficiency technology.

Place a Turbo Miner in your Mine.

10 - Iron: 800 Slug Sanctuary
The Goblins Keep A'coming Learn Minion Binding. 20 400 - Meeting New Friends
Reach Out And Touch Someone Learn Raiding Party. 10 100 - The Goblins Keep A'coming
Work Harder Not Smarter Learn Forced Labor. 10 100 - Getting In Shape
The Underworld's Shady Side Learn Ways of Subterfuge. 10 200 - Work Harder Not Smarter
Do Cows and Metal Mix? Learn Leather Boiling. 10 100 - The Underworld's Shady Side
Cold Steel Learn Metalworking. 10 200 - Do Cows and Metal Mix?
The Ore Piles Up Learn Miner's Efficiency. 10 400 - Cold Steel
Storing the Good Stuff Learn Secrets of Storage. 10 400 - The Ore Piles Up
Collecting Elementals Learn Tapping into the Primal Elements. 10 200 - Reach Out And Touch Someone
When It's Got To Be There Now Learn Goblin Caravans. 10 200 - Collecting Elementals
Quicker Snooping Learn Skirmish Party. 10 300 - When It's Got To Be There Now
Running With the Loot Learn Swift Raiding Party. 10 500 - Expanding To New Neighborhoods
No Stone Left Unturned Learn Geology. 10 800 - Running With the Loot
Expanding To New Neighborhoods Learn Underworld Control. 10 1000 - Quicker Snooping
Keep a Lookout Learn Sentry Duty. 10 600 - Storing the Good Stuff
Taking a Darker Tone Learn Forces of the Dark Gods. 10 500 - Keep a Lookout
Setting Up the Chemistry Set Learn Control of the Elements. 10 700 - Taking a Darker Tone
Tough As Glass Learn Arcane Smithing. 10 300 - Setting Up the Chemistry Set
A Stitch In Time Learn Goblin Tailoring. 10 500 - Tough As Glass
More Tools For the Shed Build a Level 3 Workshop. 10 200 Iron: 300 Buff You Up
Where Everyone Knows Your Name Build a Level 3 Tavern. 10 - Food: 500 More Tools For the Shed
A Pot of Gold Build a Level 3 Vault. 10 500 Iron: 500 Where Everyone Knows Your Name
Bumper Crop Build a Level 3 Farm. 10 - Crystal: 400 A Pot of Gold
Delving Deeper Upgrade your Mine to Level 3. 10 500 - Bumper Crop
Working the Forge Build and Upgrade a Forge to Level 2. 10 - Primordial Earth: 200 Delving Deeper
Hazmat Storage Build and Upgrade an Elements Confine to Level 2. 10 - Primordial Fire: 100 Primordial Ice: 100 Working the Forge
Holding Down the Fort Build a Guard Post.

Upgrade a Guard Post to Level 2.

10 - Primordial Earth: 200 Hazmat Storage
Don't Mix That! Build and Upgrade an Alchemist's Lab to Level 2. 10 - Primordial Fire: 100 Holding Down the Fort
Serious Metalworking Upgrade your Forge to Level 3. 10 - Iron: 1000 Don't Mix That!
Level Up Train an Orc to Level 5. 10 500 Food: 500 Three's a Crowd
Level Like a Carpenter Train an Orc to Level 10. 10 600 Food: 600 Level Up
Don't Stop Now! Train an Orc to Level 20. 10 800 Food: 800 Everyone's a Winner
Grinding Levels Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 30. 10 1000 Food: 800 Don't Stop Now!
The Big 50 Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 50. 10 2000 Food: 1000 Grinding Levels
The Century Mark Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 100. 10 3000 Food: 2000 The Big 50
Snooping Around  ? 10 100 -  ?
The Dungeon With No Name Rename your dungeon. 5 - Research: 25 More Things To Do
I Vant to Suck Your Blood Attract a Vampire. 100 - Diamond:100 Ruby:200  ?
Fe, Fi, Fo, Fum Attract an Ogre. 25 - Primordial Earth:500 Primordial Fire:500  ?
An Apple a Day Attract a Dark Priestess. 25 - Primordial Water:500 Moonstone:200  ?
Who You Gonna Call? Attract a Ghost. 25 - Primordial Water:500 Moonstone:200  ?
Art of Seduction Attract a Succubus. 50 - Primordial Fire:500 Ruby:200  ?
What's That Smell? Attract a Wraith. 50 - Primordial Water:500 Moonstone:200  ?
Knight Destroys Pawn Attract a Death Knight. 200 - Diamond:200
Mithril Ore:500
 ?
There are Those Who Would Call Me...? Rename your Overlord. 10 - Iron:200  ?
The More the Merrier Add a friend to your Friends List 10 500 -  ?
Big Things Come in Small Packages Attract an Imp. 50 - Primordial Fire:500
Deep Ochre:200
 ?
Undead Sorcery Attract a Lich. 200 - Diamond:200
Shallow Mantle:200
 ?
Furious Inferno Attract a Balrog. 200 - Diamond:200 Feldspar:200  ?
Commune with the Dark Lord Attract an Arch Fiend. 500 - Shallow Mantle:500 Abyssal Mantle:100  ?


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