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Deals physical damage for 5 rounds.

Trap Difficulty: 20
Trap Rearm: 10

Construction Requirements Edit

Data Edit

The data below exists in the Traps.xml and likely represents the trap trigger.

  • Range: 0
  • Cooldown: 10
  • Difficulty: 20
  • Damage: 500

The data below exists in the Abilities.xml and likely represents what happens after the trap is triggered.

  • Duration: 10
  • Damage Type: Poison
  • Cooldown: 5
  • Activation: 3

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