Reducers attacker's Accuracy by 50% and deals physical damage for 10 rounds. The trap is activated by being stepped on, it then hits all attackers within a 3 tile radius.

Trap Difficulty: 30
Trap Rearm: 15

Construction Requirements Edit

Data Edit

The data below exists in the Traps.xml and likely represents the trap trigger.

  • Range: 0
  • Cooldown: 15
  • Difficulty: 30
  • Damage: 700

The data below exists in the Abilities.xml and likely represents what happens after the trap is triggered.

  • Cooldown: 5
  • Activation: 3
  • Target: Enemy
  • Stat: AP
  • Multiplier: 0.5
  • Duration: 10
  • Splash Range: 3
  • Type: Negative
  • DOT: True
  • Damage Type: Physical
  • Buff: True

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