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Deals physical damage every round.

Trap Difficulty: 1
Trap Rearm: 5

Construction Requirements Edit

Data Edit

The data below exists in the Traps.xml and likely represents the trap trigger.

  • Range: 0
  • Cooldown: 5
  • Difficulty: 1
  • Damage: 100

The data below exists in the Abilities.xml and likely represents what happens after the trap is triggered.

  • Cooldown: 5
  • Activation: 3
  • Target: Enemy
  • Damage Type: Physical

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