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Towns are slightly bigger than villages, but are much more difficult to raid. Selecting a town on the Overworld map returns a message that reads, "You'll need a strong raiding party of at least 6 level 25 Orcs to attack here." Commonly referred to as "T2" (Tier 2) settlement.

Occupants: Edit

  • Minimum number of defenders: 3
  • Maximum number of defenders: 10
  • Total number of defenders to kill to burn down: 100
  • Defenders respawned per hour: 7
Type Chance minLevel maxLevel
Footman 1000 2 12
Elf Wizard 100 2 10
Cleric 50 2 10
Rogue 50 2 10
Ranger 100 2 10

Possible Loot Edit

Gold

  • Max per raid: 500
  • Max available: 5000
  • Respawn per hour: 250

Items

  • Max per raid: 1500
  • Max available: 20000
  • Respawn per hour: 1000
Loot Chance minSpawn maxSpawn
Crystal 100 100 1000
Iron 150 100 1000
Leather 300 100 1500
Primordial Earth 30 50 800
Primordial Fire 30 50 800
Primordial Water 30 50 800
Primordial Ice 30 50 800
Dense Basalt 2 25 500
Deep Ochre 2 25 500
Quicksilver 2 25 500
Moonstone 2 25 500
Ruby 2 25 500
Turbo Miner 1 1 1
Bookcase 1 1 1
Ashen Fireplace 1 1 1
Jewel Case 1 1 1
Training Dummy 1 1 1

Razing Bonus Edit

For razing the settlement you will receive the following loot:

  • 4000 Gold
  • 1000 Leather
  • 1000 Food
  • 1000 Primordial Fire
  • 1000 Primordial Ice
  • 200 Dense Basalt
  • 200 Deep Ochre

This is in addition to the standard loot. This is affected by your carry capacity, however, so unless your raiding party is very high level you will only receive some of these resources.

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