Vampire | |
---|---|
Special Abilities | Vampiric Touch |
Spawn Time | 03:36:00 |
Requirements | |
Technology | Lessons of the Undying |
Room | Crypt, Level 4 |
Furniture | Coffin |
Training | Proving Ground 1-99, 100+(?) |
A Vampire is a dark shadowy figure with sharp fangs and an enormous appetite for Ruby. Diamond are used for the bed and the leveling furniture. The vampires special ability allows them to heal 10% of the damage dealt with each attack.
Spawn Info[]
This is the chance of the creature spawning in a room when defending against an attack. The values are relative to each other.
Visit creatures' training cost tables
Stage | Health | Attack | Defense | Damage | Speed | Healing Rate | Carry | Pillage | Range | Traveling Per Square | Upkeep | Training Cost |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Initial | 1800 | 140 | 90 | 80 | 5 | 2200 | 25 | 20 | N/A | 12:00 | 14 Gold 22 Food, 2 Ruby | 500 Gold, 5 Crystite, 50 Ruby, 200 Food |
At Level 10 | 5400 | 140 | 90 | 240 | 5 | 2200 | 75 | 60 | N/A | 12:00 | 37 Gold 56 Food, 6 Ruby | 700 Gold, 10 Crystite, 100Ruby, 300 Food |
At Level 20 | 9000 | 140 | 90 | 400 | 5 | 2200 | 125 | 100 | N/A | 12:00 | 60 Gold 90 Food, 10 Ruby | 900 Gold, 15 Crystite, 150 Ruby,400 Food |
At Level 30 | 12600 | 140 | 90 | 560 | 5 | 2200 | 175 | 140 | N/A | 12:00 | N/A Food, N/A Ruby | 1100 Gold, 20 Crystite, 200 Ruby, 2 True Silver Ingot, 600 Food |
At Level 40 | 15840 | 140 | 90 | 704 | 5 | 2200 | 220 | 176 | N/A | 12:00 | 108 Gold 162 Food, 18 Ruby | 1300 Gold, 25 Crystite, 250 Ruby, 4 True Silver Ingot, 800 Food |
At Level 50 | 19800 | 140 | 90 | 880 | 5 | 2200 | 275 | 220 | N/A | 12:00 | N/A Food, N/A Ruby | 1500 Gold, 30 Crystite, 300 Ruby, 6 True Silver Ingot, 10 Shallow Mantle, 1000 Food |
Stats Gained Per Level
360 Health
16 Damage
5 Carry
4 Pillage
Damage Type and Resistances[]
Damage Type: Cold
Physical | Magical | Fire | Cold | Electrical | Poison | Disease |
---|---|---|---|---|---|---|
0 |
0 |
0 |
0 |
0 |
50% |
50% |