The Imp’s Special Ability in now active in this update. The target creature must attack the imp, imp takes 25% of normal damage from attacker. target must be within 2x Imp's level.
The Wraith’s Special Ability is now active in this update. The Wraith emits an aura where it deals 10% of the wraith's damage per turn to units within 1 tile of the wraith. This ability can affect targets that are up to twice the level of the Wraith.
The Balrog’s Special Ability is now active in this update. Melee strikes against Balrog deal 50% of its base damage back to the attacker.
Added display of heal amounts from vampire self heal, and other heals to battle playbacks